

Redesigned AAR and Scoreboard to accommodate 6v6 and larger matches.General visual improvements to the HUD in Gunfight.Added a POI label under the Compass in Gunfight.Added reticles and tracers to the Loadout preview in Gunfight.Additions and improvements to the HUD for Search and Destroy and Rescue Modes.Perk Packages now use a double-stacked row.Added Pros and Cons for all Attachments.Added the Pro-Tuned tag to the loadout preview widget for Blueprint-tuned Weapons.Improved clarity on which Attachments have Skins, are Tunable, or are Pro-Tuned.Added the ability to remove all of your equipped attachments on your weapon by pressing and hold RT/R2 in Gunsmith.Added the ability to select Skins for Tacticals and Lethals… check out the new Wumpa grenade!.Players can now view Skins for locked Operators.Added a new splash that calls out when a Player is downed or killed by more than one attacker.


New changes to Player Health (outlined in the Warzone section) and the application of Armor Damage ultimately result in the Time to Kill feeling slower, more consistent, and more reactable at every engagement distance.
